- 100 greatest video game franchises
- 21st century game design
- 3D Graphics for Game Programming
- Advanced 3D Game Programming with DIRECTX 10.0
- AI Game Programming Wisdom, 1-4
- Algorithms and networking for computer games
- Atari to Zelda : Japan's videogames in global contexts
- Audio programming for interactive games.
- Basics of game design
- Beginning 3D game development with Unity 4 :
- Beginning 3D game programming /
- Beginning game audio programming
- Beginning game graphics
- Beginning iOS AR game development :
- Beginning Java game development with LibGDX
- Beginning math concepts for game developers.
- Chris Crawford on game design
- Core techniques and algorithms in game programming
- Create 2D mobile games with Corona SDK : for iOS and Android
- Creating casual games for profit & fun.
- Creating Game Art for 3d Engines
- Creating games : mechanics, content, and technology
- Creating games with Unity and Maya : how to develop fun and marketable 3D games
- Data structures and algorithms for game developers.
- Developing games in Java
- DirectX 9 audio exposed : interactive audio development
- Fundamental 2D game programming with java
- Game AI pro : collected wisdom of game AI professionals
- Game design theory : a new philosophy for understanding games
- Game development essentials : an introduction
- Game development essentials : game project management
- Game development with Lua
- Game graphics programming
- Game programming all in one
- Game programming gems 1-7
- Game theory and strategy
- GPU gems : programming techniques, tips, and tricks for real-time graphics
- Introduction to 3D game programming with DirectX 9.0c : a shader approach
- IPhone game development
- Learn Unity 4 for iOS game development
- Macromedia Flash MX 2004 game design demystified
- Macromedia Flash MX 2004 game programming
- Microsoft XNA unleashed : graphics and game programming for Xbox 360 and Windows
- Multi-agent machine learning : a reinforcement approach
- Patterns in game design
- Programming an RTS game with Direct3D
- Programming games in C
- Tabletop game design for video game designers
- The complete guide to Torque X
- Ultimate game programming with DirectX
- Unity 4 fundamentals : get started making games with Unity
- Unity 4.x Game AI Programming
- Unity in action : multiplatform game development in C#
- Unity Shaders and effects cookbook : discover how to make your Unity projects look
stunning with Shaders and screen effects
- Unreal Engine 4 for design visualization : developing stunning interactive visualizations,
animations, and renderings
- UnrealScript game programming all in one
- Video game design and programming concepts.
- Vintage games 2.0: an insider look at the most influential games of all time.
- XNA game studio express: developing games for Windows and the Xbox 360
The Game Lab library also has the following books available (some have multiple copies):
- 3ds Max 2009
- 3ds Max Modeling for Games
- Half-Life 2 Mods for Dummies
- Mastering Unreal Technology, Volume I: Introduction to Level Design
- Mastering Unreal Technology, Volume II: Advanced Level Design
- Mastering Unreal Technology: The Art of Level Design
- Maya for Games
- The Game Maker's Apprentice: Game Development for Beginners
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